Software Architecture
Software architecture is an emerging new area. It encompasses the
traditional area of software design with an emphasis on the design
of distributed systems. Based on the past failures of complex design
techniques to gain wide spread acceptance, software architecture languages
must demonstrate that they provide significant value. A primary benefit
will be the early detection of software faults. This is particularly
important for distributed systems, since even simple distributed systems
can be difficult to understand. LASER is exploring ways in which architectural
description languages need to be designed to increase their usability,
acceptability, and consequently analyzability.
Architecture-based Verification
Architecture-based verification is particularly important for distributed
systems since it is often difficult to determine the appropriate
interactions among the components. An approach is needed in which it
is easy to experiment with different interaction models among the components
in order to get early feedback about the impact on the overall behavior
of the resulting systems. One of the problems that currently arise
with this approach, however, is that the semantics of the components
are inextricably intertwined with the semantics of the interaction
model. For example, a simple change from an asynchronous send to
a synchronous send requires that the component now be able to block
and process an acknowledgement. Of course, more complex interactions
models that support features, such as priorities and bounds, require
more extensive component modifications. We have been developing a building
block approach to architectural design that separates a component’s
behavior from its interaction models as well as from the connectors.
This leads to an architectural design where it is indeed possible
to experiment with alternative interaction models without having
to modify the components. We combine this approach with finite state
verification so that developers can make architectural modifications
and quickly receive feedback about the impact of these changes on
important system properties.
Although our long-term goal is to find a common set of building blocks
for the most widely used interaction models, we present here some preliminary
results based on the investigation of one particular interaction model
- Message Passing. Variants of message passing semantics are investigated
and formally defined in terms of a set of reusable ports. An example
is presented to show how the interactions of a message passing system
can be specified using ports and how finite-state verification techniques
can be used to find a sound design.
Software Architecture Processes
Software Architecture Processes, namely processes for using architectures
to develop software, are also being researched by LASER. Architectures
are viewed as software engineering artifacts that can be used as the
basis for developing superior software products. But the development
of these products should still be accomplished with the guidance of
processes. The processes are themselves software artifacts that should
be developed in such a way as to demonstrably assure that they achieve
their goals and requirements. Architecting Processes should be developed
to demonstrably assure that software products are of high quality.
Different processes will have different effectiveness in assuring this.
Different architecture definition formalisms will be of differing value
in supporting these different processes. The selection of an architecture
definition formalism should, therefore, be strongly determined by the
choice of Architecting Processes, and the goals and requirements that
they must satisfy.